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Author Topic: How do you play TYRANIDS  (Read 10900 times)
Grimlock
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« Reply #15 on: March 17, 2009, 06:58:58 PM »

Huh is it true stealers get 12'' free movement in force deployment then get 6'' movement normally then roll a dice to see how far they move again

they can deploy 12" from there board edge then with scutters they move an extra free 6" then another 6" for movement then a d6 for fleet-o-claw then 6" charge for a total of 18 inch movement WITHOUT the d6 thas u get a first turn charge Smiley
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Dark Angels Master Azrael
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« Reply #16 on: March 17, 2009, 07:06:05 PM »

as Mr burns says Excellent
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Hunkin
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Daemonsimith Socerer


« Reply #17 on: March 17, 2009, 08:15:24 PM »

its very handy for those annoying units that sit back and shoot
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Dark Angels Master Azrael
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« Reply #18 on: March 17, 2009, 08:27:06 PM »

 Smiley and the old rules made them look rubbish
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Grimlock
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« Reply #19 on: March 17, 2009, 10:37:31 PM »

its very handy for those annoying units that sit back and shoot

yeah cept if those sit at back an shoot are tau with 15 rail rifles Smiley
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Hunkin
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« Reply #20 on: March 18, 2009, 08:56:57 PM »

 
its very handy for those annoying units that sit back and shoot

yeah cept if those sit at back an shoot are tau with 15 rail rifles Smiley

depends on how many units of genestealers you have
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Dark Angels Master Azrael
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« Reply #21 on: March 18, 2009, 09:03:43 PM »

or 4 baneblades 10 leman russ's vs 6 carnafexs and harradain
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Darak Vardek
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« Reply #22 on: March 18, 2009, 09:46:47 PM »

or 4 baneblades 10 leman russ's vs 6 carnafexs and harradain

if ya going to do a comparsion think = points,
for example a baneblade is 500ish points, a brass scorpion is 400pts, yet a brass scorpion will tear apart a baneblade. but a baneblade is 100pts more because of what it can do. its more anti personal than machine, but it can take out both. also a baneblade can kill alot more in a turn than a brass scorpion. nothing is better than something else in warhammer u just need to know how to use them.
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Dark Angels Master Azrael
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« Reply #23 on: March 18, 2009, 09:49:36 PM »

wasn't on about scorpion i ment who would win
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Darak Vardek
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« Reply #24 on: March 18, 2009, 09:55:05 PM »

I'm stating u didn't do a fair points match up. if your going to do a comparison u need to pick equal points.

its like asking what would, a 2000pts against 1000pts. the 2000pts will with sheer numbers
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Dark Angels Master Azrael
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« Reply #25 on: March 19, 2009, 01:56:05 PM »

 Smiley harradain  has loads or gargoyles and carnfexs were mega upgraded
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Darak Vardek
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« Reply #26 on: March 19, 2009, 07:23:49 PM »

1. gargoyles are pointles and cannot harm the enemy tanks
2. regardless of what the carnifexs have they still have limatations
3. 4 baneblades are 2000pts, 10 leman russ tanks  2000pts. total 4000pts
    6 carnifexes fully tooled up to optim tank killing 1200 pts, 1 harradin 900pts, total 2100ps
   theirs a 1900pts difference their, so advantage in guard so guard will win, argument over
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Grimlock
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« Reply #27 on: March 19, 2009, 07:46:46 PM »

1. gargoyles are pointles and cannot harm the enemy tanks
2. regardless of what the carnifexs have they still have limatations
3. 4 baneblades are 2000pts, 10 leman russ tanks  2000pts. total 4000pts
    6 carnifexes fully tooled up to optim tank killing 1200 pts, 1 harradin 900pts, total 2100ps
   theirs a 1900pts difference their, so advantage in guard so guard will win, argument over

pts difference don't mean squat when u compare units since that gonna be used in apocalypse all i say is ambuse oh look carnifex at any board edge oh look bane blades arn't gonna move thus carnifex will eat though them. to many ways to kill both those tooled up stuff an can go either way so all down to player styles an THAT is argument over. don't start saying something can DEF kill something else unless its some thing like ap 3 against a 3+ normal save as in 40k there are MANY ways to counter an use units.
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Dark Angels Master Azrael
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« Reply #28 on: March 19, 2009, 07:54:14 PM »

 Huh believe it or not tyranids won gaurd couldn't get a line of sight on the tyranids because we were in a city so i lured them in and ambushed the tanks 7 russ's went 2nd turn and 1 baneblade
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Darak Vardek
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« Reply #29 on: March 19, 2009, 08:53:59 PM »

Huh believe it or not tyranids won gaurd couldn't get a line of sight on the tyranids because we were in a city so i lured them in and ambushed the tanks 7 russ's went 2nd turn and 1 baneblade

even with true line of sight they couldn't see a single carnifex?Huh??, plus the harriden is a slow moving flyer so u can always trace line of sight to it. plus your opponent is an idiot if he moved tanks towards carnifexs.

pts difference don't mean squat when u compare units since that gonna be used in apocalypse all i say is ambuse oh look carnifex at any board edge oh look bane blades arn't gonna move thus carnifex will eat though them. to many ways to kill both those tooled up stuff an can go either way so all down to player styles an THAT is argument over. don't start saying something can DEF kill something else unless its some thing like ap 3 against a 3+ normal save as in 40k there are MANY ways to counter an use units.

well even in apocalypse points do come into effect, if one side has less points they get more stratagems. also your argument was stealers ambushing. plus yes in apocalypse carnifexs in effect can ambush, but the oppent will know and deploy appropiatly. plus a baneblade can move every turn and fire max weapon. so a tactical player will ensure its no where near the edge, so your tactic is made inert
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